Thursday, 16 May 2013

Specialist Study 2- Part 6 Ncloth


I had to open my mouth from when I was showing my animatic. My tutor then told me to animate something which I thought I could get away with and something that I never done so before. I was told to animate the cloth for the character for when he picks up the robe.

Ncloth, no?

This was something I had encountered before, but I had used another software at the time, when I was messing around with it last year. But, to animate a cloth with a character, that's another thing. I then was lucky enough to have been given a few Ncloth tutorials by my tutor. This helped a-lot and I was then able to learn in theory about how the Ncloth system works.

I then took everything which I had learnt from the ncloth tutorials and applied as much as I could to the scene of my character. The image below shows a block, which would act as a passive collider and that would allow the nlcoth to stay on it. The block would then be the child of the nurb curves of the wrist which would act as the parent. So in theory, wherever the n nurbs wrist move, the block will move with it, as so will the ncloth. Therefore the ncloth will be animated through the ndynamics.


Even though the ncloth hasn't fallen off yet, as the arm was going up and down, there was another problem. The block will be visible and will be shaped out from the ncloth, when really it should be a hand shape. I'm not that great at modelling so I then thought, why not make the whole body as a passive collider. My PC should be able to handle the calculations....

It did, but for some odd reason the ncloth would not fall down onto the rest of the body. 


Confused on what I was seeing on screen I then rotated the character to see whether or not if I would get the same results (problem), turns out it's still there. I then later figured out that the N Nurbs which controls the animation for the character, is to blame, as it's also turned into a passive collider. 



I then thought about deleting these N Nurbs controls, but I then later found out that this would cause the following image below to occur. 



I'll figure it out
So with many tests with the Ncloth, I had just decided for the meantime to use the block method for now and that I would figure something out on this problem.




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