Tuesday, 28 August 2012

Lifting Heavy Objects Final

I know that this is a little late, but I was able to finish off the animation, which I had started a few days ago. The rendering process is taking a while, even as I type this, I have another set of render to be done. Anyway here it is (below)


As mentioned from a previous blog post, I had said that " this was a really challenging animation", I cannot emphasise this anymore. Though I may've been following the Digital Tutors tutorial, I've noticed, that when I was animating, certain parts were different to the one they had, compared to the one I was working on. This has therefore, left me confused and frustrated when I was trying to follow the tutorial video.



I then had to try and make the most what I had already blocked out and animated. So at times, I had to watch a video a couple of times and carefully switch back to my work, where I had to see whether or not if my seemed similar to the Digital tutors version. This then lead, my animation to look strange and sometime the movement of the character to be quite rigid. A-lot of work had to be done, by using the graph editor.




But, you know this was indeed a good experience and I've learnt quite a-lot compared to previous videos. For example, I understand why and when to add a follow through, or add an arc at certain points for the animation. I also realise that I need to learn more about "timing and spacing"where this is evident when the character celebrates. 

So, though this may've took a while to animate, I feel a-bit more confident to when it'll come to animating by myself next week. 

AndyCodex Animation

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